package magicbattle.game;

import java.util.EventListener;

public interface PlayerListener extends EventListener {
	void onPlayerGetDamage(Player e);
	void onPlayerDied(Player e);
	void onPlayerDodge(Player e);
	void onPlayerResists(Player e);
	void onPlayerGetHeal(Player e);
	void onPlayerGotNoMana(Player e);
}
